Realistic leveling oblivion. Other than realistic leveling, I also have the following mods installed. Realistic leveling oblivion

 
Other than realistic leveling, I also have the following mods installedRealistic leveling oblivion  Realistic leveling installs better with OBMM for this reason

After a quick glance the mod Realistic Leveling looks like a mod I should have installed years ago. OH NOES! I GOTTA MAKE. This mod will allow you to focus on game and have actual fun instead of efficient leveling and jumping under the roof/sneaking into walls for hours to get those +5 to attributes and finishing game with same all-maxed-skills-super-boring-class every time. txt from the Menus folder in the Oblivion data folder and that allowed me to level up the vanilla way. The experience based leveling system allows the player character. In particular, you level up normally when you. That means that you have 21 * (100-10) = 1890 skill-ups in your game to reach 100 in all skills. Simple installation, no messing with ini files, no bugs like in Realistic Leveling and NGCD (when the first action taken right after reload increases the appropriate skill for no reason). E. This mod is partly inspired by KCAS, so it is a nice, more current alternative for KCAS users. Mages Guild is obvious but combat magic (especially with a magic mod) makes the fighters guild possible and illusion. The best way to play Oblivion is to use OOO and Legendary Mastery mods. On the other hand, there are many advantages to leveling. Realistic leveling Wrye Leveling Oblivion XP Here is what I am looking for in a leveling mod:. I also really like the +5 attribute modifier when leveling mod. 12+ and 'Allow additional script types' to be set in OBMM. 4, depending on how slow you wanted the skill to level. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. In particular, you level up normally when you. " There are plenty more leveling mods than that, so you should be able to find something that you like, and be able to role-play and not worry about having to micro-manage your skills, and can just play the game. It makes the game so much more fun. It allows you to choose the major and minor skills that actually correspond to the character you want to play, and just play the game without ever having to. The best options to fix this are Realistic Leveling and Oblivion XP. Any class-weighted system, or any system that gives higher benefit for higher ranks, will yield a similar strategy. The ini should be directly in the data folder. Spoiler cataath wrote: I'm running into a strange problem that I haven't seen anyone else post about. Maximizing these advantages will allow you to keep ahead of the enemies. Hello all, I am currently undergoing my first Oblivion playthrough and downloaded a couple mods to tailor the game a little more to my liking. If you can mod it, we'll host it. r/oblivion • How I’ve been closing Oblivion gates after the 12th one (I think I’m on 35 now). Spoiler trognar wrote: Great idea on paper, not so great in execution. It's goal is to rid the pc version of the horrid xbox interface. 100. Need help with textures. I've heard many people say they've had issues with this mod I don't know what the fixes are and I don't use it but IMO you should use Ultimate leveling I use it and I. Oblivion Scaling Unclusterfucked refers to the level scaling if enemies. So I have OBSE and its working correct according to the tester. Another definitive mod for The Elder Scrolls IV: Oblivion. I just installed Realistic Leveling and it immediately upgraded my level 2 character to level 4. I'd try using the console to "player. Realistic Leveling is good for leveling faster, but I don't know a lot about leveling mods, sorry. In Oblivion levelling up is pretty much a penalty. 9. 60' - 2x. Crash upon Level Up with Realistic Leveling. 3. So I have OBSE and its working correct according to the tester. Realistic Leveling "This is a modification for Elderscrolls:Oblivion that improves how attribute and level advancement works. We host 512,561 mods for 2,528 games from 124,017 authors serving 44,519,465 members with 9,063,211,408 downloads to date. 23 votes, 19 comments. It's stuck at 100. If you enjoy one of the systems described in Ultimate leveling, choose. I recommend Customizable Magic Progression to just solve the magic part. I suspect you might not be able to get to 100 strength if you only have one major strength skill. But you only lose one skill point a day for each day spent in prison, up to a total of 10. Mostly I use Realistic Leveling, but occasionally I'll switch over to Oblivion XP when I feel like a change of pace - despite changing only one aspect of the game, it feels like a completely different game sometimes. I think this is something you can configure though. Or you can quickly test it via Console Commands. Your skills now automatically tribute to your attributes when you increase them. Manual download. Realistic Leveling Question. This mod provides a +5 multiplier at level up for each attribute with any skill point input. Level and attributes will increase naturally as your skills improve, without the need to micromanageWhat character builds do you recommend that are fun and are good in game. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. This mod changes leveling and attribute advances to be more realistic and provide better game play. It’s also a much newer mod and the only one being actively developed. comments sorted by Best Top New Controversial Q&A Add a Comment. Decided to use a leveling mod because, while geeking out can be fun, Skyrim's leveling is much less of a pain. Level and attributes will increase naturally as your skills improve, without the need to micromanageAfter posting the issue here I was told that the AF Leveling mod was quite old, no longer supported by the author, and to use a leveling mod more up to date such as Realistic Leveling. Will I still run into issues getting Realistic Leveling to work? My mod load order as it stands is Realistic Leveling. Major skills give you points towards your level up. Where Skyrim fixes this is by giving perks at each level, so gaining levels has a real benefit. The way leveling in Oblivion is, is terrible. Realistic Leveling tackles the separate issue of efficient player leveling. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. Realistic Leveling. I can finally build a warrior character that can cast some decent healing spells. I don't want to use OBMM to install it as an OMOD. The basic problem: You pick seven major skills and a specialization. Also if you use a mod I haven't listed for this, feel free to mention it anyways!Need help with mod compatibility. When you level, you increase your attributes and skills as you wish, up to defined limits. I have a handful of gameplay mods that I've added: Sneaking Detection Recalibrated Realistic Leveling Oblivion Scaling Unclusterfucked GM's Archery…Are you using a leveling mod? I had the same problem happen to me using Realistic leveling 1. Load it. I use Ascension which changes to he number of skill levels to 15 instead of 10. Realistic Leveling OR Oblivion XP Update Take your pick - Realistic Leveling makes Attributes level almost like skills do (that is, the more you level skills, the more your attributes level up based on those skills, though it's not inherently strict - Strength skills increase strength the most, and several other attributes a little less) and. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. I respect and understand that perspective. You should see the mod's name in the right-hand panel. The former is for those who like the idea of improving their skills by using them overtime like in the vanilla game, but hate the whole attribute ordeal. I followed the instructions, installed it through OBMM, activated it, and booted up Oblivion. What I did In Oblivion Today -- current year -- all platforms. . Transform Your Oblivion Leveling with Oblivion XP - A Complete Leveling System Overhaul! CoffeeNutGaming 10. I don't know how to properly run Wyre Bash so I can't help with that. the configuration file is called RealisticLevelling. Quarl's and Bomret's tetxure packs, Character Overhaul 2. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. These 3 in combination have given me the best leveling system in my opinion, that ive ever experienced, and ive modded this game since 2009 and ive used oblivion xp, realistic leveling, ngcd, maskars new leveling mod, vanilla with +5 all attributes mod, and probably something else that i cant think of To maximize the effects of your leveling in Oblivion, improve your major skills and attributes. If you do care about. esm and the . This mod does not have any known dependencies other than the base game. However, I fear that my character may become too. Checked that the ini file is in the Oblivion data folder and made sure all lines had a value. This is my preferred mod as well. Hello all, I recently bought Oblivion upon seeing it had been released on GOG. 2. If you are not using any mods it is probably a glitch and you may have to load an earlier save and repeat some stuff. 14 Author: Donovan Baarda ([email protected] ). esp. The NexusMods page explains it in details. • 5 yr. If you found yourself frustrated by the leveling system, download Oblivion XP. Most humanoid enemies (bandits and marauders and so on) are leveled based on character level - common bandits are generally your level -1 or -2 or -3, while bandit ringleaders. The leveling system in Oblivion isn't all that realistic if we’re being honest here. Played with Realistic Levelling mod though, i guess it makes leveling smoother, but in the end enemies still are. About this mod. Realistic leveling, in my experience gives you fewer stat points than if you would level with max efficiency (getting the +5/+5/+5 or +5/+5/+1 per level-up) in vanilla Oblivion. All that does is apply a multiplier to the damage you do and the damage you take - at max difficulty, you do 1/6 damage and take 6x damage, and vice versa at zero difficulty. Jog's Stealth Overhaul and SM Regional Bounty can help with stealthy characters. esp file to function - it will overwrite the menu by just sitting in your data folder. Assume your average starting skill is 10. So you have to choose the right major skills to. For that you need +10 in the skills of that attributes (can be only minor). Realistic leveling is more vanilla-like. This mod changes leveling and attribute advances to be more realistic and provide better game play. right now I restarted Oblivion after fucking up my stealth dwarf stats . Don't know what the problem is. Manual installation shouldn't be the problem. With this mod I added a training mod (unlimited training until levelup) and a mod which take away weight as a limitation for inventory. luckMult to 0. Description This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverse. I have a 4980 and it runs fine even with full Qarl's and a bunch of other mods. Realistic leveling is a God send. I. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved. Also if you use a mod I haven't listed for this, feel free to mention it anyways!in vanilla, enemies level up every 4 levels. 5. Here’s some from my Vanilla+ mod list: Oblivion Content Restoration Project - adds cut content that was left in the vanilla game files. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). Here are some of the good ones: Realistic Leveling. The leveling system in Oblivion is completely broken. Put it in its Place is new to me, and if it's going to cause any complications I can just skip it. I've been playing a Knight for about 2-3 hours and really not digging it. See All. If you raise Heavy Armor and Block by 5 points apiece, the next time. Realistic Leveling works pretty much exactly like Skyrim's system. First step is to read the modpage to determine where it should go or how to find it. Sort by: Open comment sort options. For the leveling system, I would recommend looking at the nexus for realistic leveling, or something similar. Sometimes ini files need to be in documents/my games/oblivion, sometimes they need to be in the data folder, and other times it needs to be somewhere else. No advice to offer. Oblivion Scaling Uncluster vs Realistic Leveling. Everything else (including Oblivion Reloaded) is installed manually. This mod changes leveling and attribute advances to be more realistic and provide better game play. Level and attributes will increase naturally as your skills improve, without the need to micromanage. The only way your character's level advances is by gaining ten levels (in any combination) of the character's major skills. This is NOT a +5 to all attributes mod! Yay it's lore-friendly! This mod changes how many skill increases it takes for the +1,+2,+3,+4 and +5 attribute gain at level-up. I decided to play a Dark Elf with a custom class, and while most things seem to be working properly I started with 20 Endurance and the lack of health is really becoming noticable. simonskis • 5 yr. Mods: Enhanced genetics overhaul Realistic leveling Oblivion character overhaul UOP Myth and legends: weapons Curse of hircine. Just like the Character level up, the combination does not matter. By default no vanilla race starts with less than 30. Simply put: oblivion uses a major / minor skills leveling system. I recommend Realistic Leveling. All that does is apply a multiplier to the damage you do and the damage you take - at max difficulty, you do 1/6 damage and take 6x damage, and vice versa at zero difficulty. But it changes quite a bit so definitely read more about it before you install. Realistic Leveling tackles the separate issue of efficient player leveling. I have Realistic Leveling installed, but it conflicts with a new mod I want to install, DarNified UI. Thanks for the effort, mod creator, but dont quit your day. I tried it on the Steam version of Oblivion, and it's working great. #4. Welcome to Nexus Mods. Level and attributes will increase naturally as your skills. The most efficient way is to get +5 in 3 attributes. Now when i run the game, my stats don't get recalculated, neither do I get stats when. The final reward for the main quest is enchanted dwarven quality, which is normally found in game at level 8-12, which is about when most classes can finish if they stick to it, but there are some benefits to extending it to level 22. Oblivion XP update problems. 3. Trouble is, as a Warrior you want to. . ago. Tweed_Man • 1 yr. skill changes in OOO), or just vanilla. Tag this mod Description; Files 2; Images 0; Videos 0;. I am currently using Realistic Leveling : Inspired by the mods "NaturalLeveling and More" by InbredMonkey, "Simplified Leveling" by Digizen, "Kobu's Character Advancement System" by Kobu, "AF Level Mod" by Auryn and Fraktyl, and "Better. This guide is made to completely overhaul Oblivion with 100s of hours of new content as well as changing almost every aspect of the game. "This mod changes leveling and attribute advances to be more realistic and provide better game play. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). If you want your majors to be skills you can control, then alchemy should be your first choice. This will help you beat even the. The former essentially allows more freedom and relates more to Oblivion (and doesn't cooperate well with the Oghma Infinium), the latter relates more to Fallout 3's leveling system and can help get the best out of well-built custom classes and encourages reading books and resting into beds (although, the Gray Cowl of. #3. Tag this mod Description; Files 2; Images 0; Videos 0;. AF Level Vs Realistic Levelling Mods. "I used to play Oblivion on Xbox, and now I just started Oblivion GOTY on PC and installing a few mods. 4. After you get so much of this generic XP, you level. The experience based leveling system allows the player character to level by gaining experience, which is done by performing actions like killing enemies, completing quests and discovering new locations. Level and attributes will increase naturally as your skills improve, without the need to micromanage. Do any of you know what might cause RL to work stat wise but not level up wise?Use this list as a reference for mod ideas, compatability checks and perhaps some ini settings. I used to use oblivion XP all of the time. I have v1. Joined: Fri Dec 08, 2006 10:12 am. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. 2K subscribers Subscribe Subscribed 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3. Oblivion internally keeps a count of all major skill advances, and every time you advance a level this count is decremented by iLevelUpSkillCount. Level and attributes will increase naturally as your skills improve, without the need to micromanageThis mod changes leveling and attribute advances to be more realistic and provide better game play. DarNified UI To replace the horrid default interface. Manual Skills: By the mod default, you get 25 points to use for Major skills and 15 for minor. I currently have better cities and realistic leveling v. Level and attributes will increase naturally as your skills improve, without the need to micromanageIf it really actually is Realistic Leveling, then did you also make sure to remove the menu file (xml) when removing the mod? The menu file is responsible for the levelup menu, and works a bit like a texture replacer, in that it does not need an . The whole point in choosing Majors is to pick Skills that are either; Easy to control (don't want to level it, don't use it) Or. Level and attributes will increase naturally as your skills improve, without the need to micromanageRealistic leveling has you level by using your skills and I really like it. Intelligence is at 93 and I'm have not yet maxed mysticism. 15' - 1x. Gone though several hours of game play as a mage maxed out restoration,destruction and alteration but realistic leveling makes my Willpower 93. (Smooth Leveling) nGCD - smooth leveling, no sleeping to level up, no modifiers, totally configurable equally as good alternatives are Realistic Leveling (another smooth leveler) and Oblivion XP (brings to Oblivion classic RPG exp) This mod is partly inspired by KCAS, so it is a nice, more current alternative for KCAS users. In Oblivion, you get a modifier based on how many skill levels you raised for skills under its governing attribute. There is no need to fiddle with settings or anything. 90' - 1x The effect is great! I didn't like it when one track played after another without any pause. Have you tried manually downloading the mod then dragging the archive into the downloads tab in MO idk might work. Instead your attributes rise gradually as you improve the associated skills. ago. This mod improves how attribute and level advancement works in Oblivion, making it more realistic and natural. I use realistic leveling and as you raise your skills your attributes rise, I'm pretty sure level only plays a small factor though. The experience based leveling system allows the player character to level by gaining experience, which is done by performing actions like killing enemies, completing quests and discovering new locations. So you level up based on your usage of your major skills. If you were hitting Peryite's thralls or another NPC or creature, punch a guard and pay. esm and the . Description. 1. Level and attributes will increase naturally as your skills improve, without the need to micromanage. This should help. esp. Level and attributes will increase naturally as your skills improve, without the need to micromanage I'm currently torn between a few different leveling mods. If you level up a blade skill for example, your strength will rise by a certain number, you don't need to sleep to level up, just non-stop gameplay. Checked that the ini file is in the Oblivion data folder and made sure all lines had a value. I did these steps in order: 1. This mod changes leveling and attribute advances to be more realistic and provide better game play. 1. For instance 'player. BobCrosswise • 6 yr. Downloaded and installed OBSE v0017b. How it works is that attributes slowly improve as the skills they govern improve. And by that, I mean it doesnt level attributes at all. Realistic Leveling. Bethesda Softworks | 2K Games | Released 2006. By improving these skills, you can level up your character more easily and more realistically. Until then when i run RL in OMM it still says. For me, the perfect option has been Realistic Leveling. 21, The Unofficial Patches, OCOv2 (+blockhead), HGEC, and DarnifiedUI, in addition to this mod. Speechcraft and mercantile aren’t very useful . Just don't mod. IE, get a level up or two in heavy armor and you'll see your Endurance increase. Realistic leveling is nice but some people prefer mods that give you +5 every level up no matter what. 12. Tag this mod Description; Files 2; Images 0; Videos 0;. 1. This mod changes leveling and attribute advances to be more realistic and provide better game play. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. The link in my sig has a more detailed description. If you like APRS simplicity, go for that. I installed it through OBMM and I also have OBSE installed. I recommend a pure mage build. Then level those with mudcrabs or a convenient summons. Using the mod Realistic Leveling, as the name might imply. Hey Guys, I have been looking around and some people suggest to do the opposite when starting your game (If you want to be a mage pick a non-magic…The Elder Scrolls IV: Oblivion . If you level up Blade your strength increases some points automatically, if you level up Block your endurance increases some points automatically. This way you can get more skill power per level and keep up with enemies better. Leveling Overhauls: (choose one) Realistic Leveling Oblivion XP Update +5 Modifier To All Skills Reply reply Home. nGCD, Fundament, Realistic Leveling together - posted in Oblivion Mod Talk: Starting over with Oblivion recently, these old mods came in mind, I was using nGCD along with Progress back in the days (~2010). For various reasons I had to install it manually. I'm currently torn between a few different leveling mods. Best. After looking at leveling mods, I am torn between Realistic Leveling, Oblivion XP, or a +5 Attribute Modifier mod. It allows me to fine tune my character without doing any kind of metagaming bullshit such as churning out a million restore fatigue potions to level up alchemy or stealth auto run into a corner of a room with a sleeping guy to. With mods like OOO Oblivion XP really makes it more fluid and seems to agree well with the world. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. . Find the file: Oblivion XP v415 - omod-15619. If you aren't causing as much damage as possible to your foes through weakness enchants and other useful effects, or having the absolute best weapons and armor, you will have a bad time. This mod changes leveling and attribute advances to be more realistic and provide better game play. Download the file from Mod DB and read more about the features and requirements. 1. Leveling system in Oblivion is tedius and often annoying if you don't know what you are doing. The experience based leveling system allows the player character. By default no vanilla race starts with less than 30. This mod changes leveling and attribute advances to be more realistic and provide better game play. I haven't used realistic leveling in a while, but I have OBSE for other mods and I just launch the game through Oblivion Mod Manager. Beyond that I'd like a mod to improve the graphics. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Realistic Leveling ===== Version: 1. Now I can't step into an Obvliion gate or finish a mission without leveling up with a mere +1 to +2 to my Blade and Marksman skills while the surrounding adversaries. From mods that give you plus five points to every skill you…Realistic Leveling no attribute increase. This mod lets you play the game without thinking about the right skill increases, while keeping as close to the original game as possible. If the realistic leveling readme says otherwise though don't listen to me. Help with Realistic Levelling mod? So I just started a new game with a fresh install. Value to 0. IE, get a level up or two in heavy armor and you'll see your Endurance increase. Now, in the mod's description it mentions the player might even level up for the first time in the imperial sewers tutorial, so I doubt I'm just being too impatient to level up. Tag this mod Description; Files 2; Images 0; Videos 0;. I recently started my TES journey and started with Morrowind and loved it, now I'm starting Oblivion, but I've read a lot of comments saying that the level scaling made the game not fun and tedious because of the min-max they had to do to feel like they are actually getting stronger and they say. Voilà, you actually get to play the game. ) EDIT: Seriously? A downvote already? I. Realistic Leveling fixes the levelling. g. I thought of using Oblivion XP and it. Then, try to level the character normally by training skills and resting and then again by using console command "advlevel". If you like XP models, there is Oblivion XP. esm must load before this. My heavy armor skill is at 102, my block at 35, and armorer at 73 yet. But you only lose one skill point a day for each day spent in prison, up to a total of 10. Have you installed OBSE (Oblivion Script Extender) and are you using it to start Oblivion?Oblivion on average difficulty, every single enemy (with exceptions like nuisance animals and mage/necromancers with no armor) is like fighting my own character from 2 levels ago. This system is pretty bad, because your major skills should be skills you don't use often, in order to level up slower and plan out a character that can get +5 attribute points. Kinda bored with the class To much hack n slash not enough strategy. I've tried so many times to get into this game and I'm really struggling, are there any mods that will make me love this game as much as everyone else seems to you can recommend?Realistic Levelling mod not raising attributes. -----Elder Scrolls IV Oblivion :: Efficient Leveling Tips & TricksThis follows my. I am currently either level 9 or 10 and my attributes are the same as when I was level 1. 3. ADEC Inc Jan 20, 2018 @ 7:31pm. For the main file 'MenuQue v16b'. kotop78 wrote: thank you, I have Nexus mod. You should see the mod's name in the right-hand panel. Craig Martin. Plus, skill will cost more by increasing them. There’s also Ultimate Levelling, which adds an XP mechanic, and several mods. The former essentially allows more freedom and relates more to Oblivion (and doesn't cooperate well with the Oghma Infinium), the latter relates more to Fallout 3's leveling system and can help get the best out of well-built custom classes and encourages reading books and resting. Share. When you level, you increase your attributes and skills as you wish, up to defined limits. 2. RL will work just fine with any kind of skill rate mod (e. Fast Exit is because I am quite familiar with the problem it fixes. Realistic leveling is more vanilla-like. Level and attributes will increase naturally as your skills improve, without the need to micromanage. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). If it will be the same after you do a clean install, tell what mods are you trying to install exactly. This requires OBMM v1. Welcome to Nexus Mods. The two most-used experience/leveling mods are Oblivion XP and Realistic Leveling. B. We've donated $5,587,541 to our mod authors through Donation Points. Most character leveling mods, like Realistic Leveling and nGCD, don't touch that. - Realistic Leveling - Oblivion XP - Midas Magic Spells of Aurum - Balanced Magic - Supreme Magicka Update - Deadly Reflex - Creature Diversity . Flareprime • 7 yr. Just follow the guide carefully and you'll understand how leveling attributes works in no time. Use Mod Organizer 2 instead of last generation's tools. Leveling past 30 will only make enemy health go up as well as your own health. How do I make it so that the mods are compatible with each other? Sorry if this sounds like a noob-ish question by the way, I'm new to modding and this game in general. omod and drop it into the directory obmm/mods then run OBMM. For context, I've been trying to mod Oblivion and have been having trouble getting Realistic Leveling to work. After you get so much of this generic XP, you level. This mod changes leveling and attribute advances to be more realistic and provide better game play. For endurance, by the way, health automatically scales to your endurance, so you don't have to max endurance early. Either pick an experience based leveling system (like Oblivion XP), or a skill usage levelling system (like Realistic Levelling). ago. -Launch Wrye Bash, go to the Installer Tab. Just the default, pre-selected choices. A bashed patch won't be able to solve these incompatibilities on its own. Since I had OOO installed, getting to the first level up took a bit of time. Realistic Leveling I have been playing my oblivion save for a while now i am lvl 10 and all of a sudden my realistic leveling mod is bugged and is stuck at 100% for the next level. The author of Ascension has a guide which recommends Attribute Progression Redesign for making +5s easier to gain, whilst slowing leveling by making level ups require 15 skill increases. One odd thing is somehow my strength got reduced and I became overburdened. Either pick. More posts you may like. ) Maskar's Ultimate Leveling (Based on Realistic Leveling and Oblivion XP (you choose which system to use) but also more up to date. Oblivion Scaling Unclusterfucked- In short, how vanilla Oblivion should have been made. Replaying through Oblivion this week and I happened to make the mistake of forgetting the round-about way of leveling skills without inducing a completely level-up your character. Automatic Attributes [V++] Oblivion XP [Overhaul] (- Automatic +5 Attributes coffcoff cheating ) The first one allows you to simply keep the unused points through levels. Oblivion XP Update Take your pick - Realistic Leveling makes Attributes level almost like skills do (that is, the more you level skills, the more your attributes level.